Begeven

GODDESS OF SPIRITS, AFTERLIFE AND INCARNUM

ALIGNMENT: LAWFUL NEUTRAL Begeven, known mostly as the goddess of the afterlife, is said to be the most ambitious and caring of all the gods, despite her grim stature and power. Though frightening initially, it quickly becomes clear that she desires not to harm, nor to destroy, but to bring comfort in the face of death, and justice to those who inflict death for the sake of pleasure. Souls, though initially unexistant, are all said to come from her, as she is the source. It is she who first introduced the power of Incarnum to the world, and it is this magic that also created souls.

Begeven is in perfect control of all souls, and because each soul is unique and extremely powerful, unbreakable almost, Begeven is incapable of taking control over the world, which many dread. In the stead, she simply grants peace to the wronged and leads them onward to the afterlife.

Even animals and other such creatures are said to have souls, and plants go on to grow in the next life. For souls are not a simple piece of magic, but another blueprint of existence, much like genes. As such, Begeven never allows any soul to go to waste.



A Lament to Begeven

Caring mother, condemn not my soul to damnation,

I await now my mortality's completion,

Guide me onwards to thy promised land,

So that I may not end forsaken and damned.

EFFECTS OF WORSHIP

Begeven rewards those who bring peace to those who suffer, especially on a mental level. This includes a peaceful death via a dagger to the heart, and so on. In general, she promises quite little, but her gifts are a powerful boon to those who know how to use them.

Stage I

You learn Incarnum, and slowly begin to probe the veil betwixt life and death; you gain insight to the immortal realm, and gain a glimpse into the afterlife. You learn three spells; Guardian Spirit, Valiant Spirit, and Adept Spirit.

Stage II

Your studies into Incarnum proceed further and further; your soul has become more powerful and fixated. Begeven bestows her blessing upon you, and you learn three new spells; Animal Spirit, Conjure Midnight Construct, and Incarnum Arc. Additionally, with Begeven's blessing, you can now see spirits and talk to them, though it takes concentration.

Stage III

You are on the verge of mastery when it comes to Incarnum; Your own soul becomes very powerful as a result, and you gain +3 to constitution. Furthermore, you gain the spells Conjure Greater Midnight Construct, Wall of Incarnum, and you may now also cast all of the Spirit spells (Adept, Guardian, Valiant) in mass variants. Furthermore, once per 3 days, you gain the ability draw upon the powers of surrounding spirits, healing you and everyone in your party for a quarter of their health and giving everyone advantage in their next move.