Õudus

GODDESS OF DREAMS, WITCHCRAFT, AND NECROMANCY

ALIGNMENT: CHAOTIC NEUTRAL Õudus, one of the most feared of all the gods, is reputed to be the one who granted mortals and all other beings on the planet the ability to dream. She is a wicked, conniving goddess who appreciates the powerful and those willing to delve deeper into the darker arts. She is considered one of the more evil gods, as there are many stories surrounding her, most of which are negative.

It is said that Õudus was the one who, through an extensive magical process, gave the mortals the ability to dream. However, it wasn't a boon, at least, it was not intended to be one. The story states that Õudus was attempting to wickedly gain control of the mortals by influencing them through their dreams. For some, it worked, though for most, it did not, and they found methods to block the goddess's power.

It is said that she is the source of all nightmares; that when one experiences a terrible dream, it is Õudus, the Wicked One, attempting to twist them to her side.



A Melody to Õudus

O, Wicked One, Goddess of Dreams,

Plague me not this night with ghouls and fiends,

Withdraw from me, for with you I desire no deals,

And although, O Wicked One, you may be esteemed,

My soul from thy influence shall henceforth be cleaned.

EFFECTS OF WORSHIP Õudus revels in worship, and the effects of her powers are rather easy to see. It is not easy to gain this god's favour, as one must undergo horrible nightmares, but should they survive them with their sanity intact, they will gain the blessing of the goddess, and a powerful blessing it is

Stage I

Gain the ability to, once per day, steal the dreams of an individual while they sleep. You must roll for stealth. If you fail, you wake the target up in a state of shock and surprise. If you succeed, you take their dream, and roll 1d5. If you get 1, you dream of strength and war, and gain +2 to strength for the coming day. If you get 2, you dream of philosophy and science, and you gain +2 to wisdom for the coming day. If you get 3, you dream of courage and fearlessness, and gain +2 to intimidation for the coming day. If you get 4, you dream of passion and love, and gain +2 to charisma for the coming day. If you gain 5, you dream of legendary deeds and the gods, and gain +2 to strength, +1 to wisdom, +2 to charisma and +2 to intimidation for the coming day.

Stage II

You may curse an individual with terrible nightmares, and they cannot sleep the coming night, giving them -3 to all traits. This may be used once per week, and upon use, you can no longer steal dreams for the day.

Stage III

Unleash the true power of Õudus in her name; gain a legendary ability called Ghosts of the Past, which, when used, incapacitates all enemies for 2 turns, and they are each assaulted by necromantic ghosts for said turns, and take 1d20 damage.